Tag Archives: dynamic media

mediaLuscious Design + Art Review

i just recently finished editing up the official exhibition catalog for mediaLuscious Design + Art Review — thanks to everyone for not only showing your work and participating in such an amazing gallery exhibition, but for also patiently putting up with my random email requests for photos, writings, input and feedback over the last few weeks

i have to say — this is probably the best book i’ve put together to-date, much better-looking in my mind’s eye than my own thesis even, which can probably be contributed to the fact that this project of capturing the spirit, energy, community and fun of this show was done for DMI and The DMI Family moreso than myself

anyhow, after a few more tweaks here ‘n there, i will be sure to post this up to Blurb and get a print proof to deliberate — and then and only then the book will be open for more public consumption via Blurb, ISSUU or wherever

[: what a show :]

recent developments | open container | laugh institute

24161061-logo_laughInstitute

i need to run into MassArt early today — got to station myself for a day of Design for a client while also splintering myself off to accomplish a variety of important tasks that add up to some part + portion of my near-future life

don’t have a ton of time to put this ‘out there’, but besides my client work i am mostly focused on putting together 2 shows right now

the first — fauxShow — goes down on Saturday, April 23rd { yep, that’s the veryNight before Easter, purposely planned as the perfectly symbollic inBetween day in certain Biblical terms, right? the day that Jesus Christ Himself, according to the legend, was a little MIA — somewhere between a moved rock + a hard place — somewhere between death by crucifixion + resurrection — and this is why, in less ambitious terms at that, that i picked this date for the fauxShow — that + it coincided with the veryBeginnings of this year’s amazing Boston Cyberarts Festival } — i’ve enlisted the artists + artwork + now its just a matter of putting on a good show { which seems to come quite naturally, thank you }

the second — forensicEvidence — goes down on Tuesday, May 17th at The Bakalar Gallery at MassArt — this is basically my little thesis show — a show within a show, sort of parasitic in many ways, right? { although i’m not quite sure yet, perhaps its symbiotic, but it just doesn’t feel that way num, num } — i’ll blog more on that later, i’m sure … but for now let the record state that Carol has been helping me with the bottles for my pre-mythology-building + now quite conceptually infamous excerpt from what i am now rebranding as ‘a scene from laugh institute’ { website to come, domain already registered, thank you } — a collection of bottles, bottles of contained laughter, laughter that the viewer-participant helps release + pseudoScientifically analyze — and this is just one of several ‘exhibits’ on the list of collected evidence at my microCurated contribution to MFA Thesis Show 2011 { Show III } — i hope to see you there ;]

i was lucky enough last night to find a bit of processing code on an open wetware site ‘out there’ after hours + hours of research into latent + emotive telepathic communication using the arduino … a bit more difficult to find than some of the open source code that so many gracious folks share out on sites like instructables + dorkbots, but still well-worth the challenge

after really digging into the code a bit, hooking my arduino up to the MacBook Pro, uploading the program to the nifty little microprocessor that could + quick insertion of the psychotronic implants using carefully sterilized common sewing needles, Carol + i were able to transfer thoughts + feelings back + forth from across the room in relative real-time … pretty amazing stuff … we gave each other some simple commands, making each other reach up or down, turn around, wink … anything to quickly + visually confirm to each other that our digitally implemented experiment in clairvoyance was actually working

at a certain point i left the house + took a drive down to the local Friendly’s … walking up to the ice cream take-out counter, i tried tuning into Carol’s mind frequencies + quite confidently placed our order, waited the 15 to 20 minutes or so, + made the drive back home … at this point i can report back that our testing resulted in a bit of a miss due to the distance when applied to our synthetic telepathy … i got the entire order almost right, i just forgot to order the extra nuts + chocolate jimmies on Carol’s Jim Dandy … a minor faux pas, i know … but still enough to get me delving back into what code snippets i can further research online

photos for sound + texture

i took these shots over the weekend to capture some of the conceptuals for my Sound for Dynamic Media course ( taking it by night this summer as part of my grad work through The DMI ) … we started by capturing audio samples … then, the idea was to put image representation to the sound … and now, this week we need to have our first time-based ( video or video-like ) piece ( part 1 of 2 parts ) done by Wednesday …
my idea ( which came to me shortly after collecting the sound ) is to create some point-of-view visuals from the perspective of some creature … i’m thinking of making it all in Flash ( since my copy of AfterEffects was completely ass ) … i’m thinking a nice pinhole-like mask that moves about the screen … quick scurrying images w/ little stops + starts here + there … that’s the idea that i’m running with for now … of course, the titles of things come easier to me than the actual work ;] … so i was thinking of calling it something like automagicCreature # ( inserts #s 1 through whatever for the version # … or perhaps automagicCreature beta through versions 2.0 … something sort of software, semiSurreal, nice ‘n’ chocolatey ) …