Tag Archives: dmiboston

almost there

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after another semi-hectic but productive weekend of writing, designing, editing, refining, thinking, reflecting, analyzing, fermenting — just about doing everything but sleeping — i am almost there, nearly done with my thesis for defense at Dynamic Media Institute at Massachusetts College of Art and Design

its been an amazing 3 and a half years — and looking over the book i’m astounded at how much work i got done in the program

and what’s funny, too, is the fact that i only now seem to fully understand the kind of games i play in my the majority of my design and creative processes

i’ll present the material from my book — aptly titled confounded — future fetish design performance for human advocacy — but i feel that only in the last 2 weeks have i truly whittled away all the extra conceptual baggage i’ve collected over the last few years to really pull it down to its solid core

anyhow, i will probably be back to blogging in some capacity now that i’m approaching the end

and i will probably write more about this core design principle that resides at the heart of my personal processes

i think this is gonna be fun :]

photos for sound + texture

i took these shots over the weekend to capture some of the conceptuals for my Sound for Dynamic Media course ( taking it by night this summer as part of my grad work through The DMI ) … we started by capturing audio samples … then, the idea was to put image representation to the sound … and now, this week we need to have our first time-based ( video or video-like ) piece ( part 1 of 2 parts ) done by Wednesday …
my idea ( which came to me shortly after collecting the sound ) is to create some point-of-view visuals from the perspective of some creature … i’m thinking of making it all in Flash ( since my copy of AfterEffects was completely ass ) … i’m thinking a nice pinhole-like mask that moves about the screen … quick scurrying images w/ little stops + starts here + there … that’s the idea that i’m running with for now … of course, the titles of things come easier to me than the actual work ;] … so i was thinking of calling it something like automagicCreature # ( inserts #s 1 through whatever for the version # … or perhaps automagicCreature beta through versions 2.0 … something sort of software, semiSurreal, nice ‘n’ chocolatey ) …