Category Archives: investigation

does your dog bite?

peterSellers

sometimes i feel a lot like a human, wetware mash-up between Larry David and Peter Seller’s version of Inspector Clouseau from Blake Edward’s Pink Panther films of the 1970s and beyond

i always feel like that dream we all have where we’re walking around in a very familiar place but you know that you need to hide away for some reason — maybe you’re at school or at work or at a club or restaurant or something, but you’re overwhelmed with embarrassment and the need to hide yourself away — its only at about three quarters of the way through the dream that you realize that you’re ashamed and hiding all because you don’t have any pants on — hell, you don’t even have under garments on for that matter, and even though nobody seems to even notice you just know that you need to keep a low profile and sneak around until you can find something to cover your naked genitals and ass with

bumbling — i’m constantly bumbling

i mean — let’s say i get up and i’m in a hurry and i slide my jacket on, put my laptop bag over my shoulders, grab my coffee and water bottle and start to head out the door and then fwoOoOOop! — somehow the strap on my bag or a pocket on my jacket loops around the door handle and i’m yanked back into my ungraceful, clumsy reality again

i seem to have a bad relationship with inanimate objects

and i seem to get myself into probably just as many awkward and painful social scenarios as Larry David gets himself into on the show Curb Your Enthusiasm

its just not usually that funny to me in the moment — it only seems to grow into something of a funny story as my temporal distance from the immediate fumbling moments recede into the nebulous past

what’s kind of interesting and funny to me in thinking back to Seller’s Clouseau right now is a certain para-cosmological and symbolic connection i might have subconsciously made to a similarly hilarious character that can be watched on an almost nightly basis in our current television mass media substreaming archetype generation machine

and i think you know exactly who i’m talkin’ ’bout here Willis

that’s right — its none other than … dun dun duhhhhh!

Horatio P Caine

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when you watch an episode of CSI Miami, you know you’re supposed to take Horatio Caine dead serious — there’s this almost over-the-top ridiculousness to David Caruso’s delivery as Caine — its bad acting at its best

Caruso’s over-tense, tough as nails style of hard-guy cliché muttering at the scene of the crime actually becomes the perfect comedic counterpoint to the world of drug dealing and wheeling, murder and dark crime sizzling up from the heat of downtrodden, criminal Miami — and as unintentional as the humor may be, its a rather brilliantly clumsy-confident portrayal that truly brightens my nights when and if i get myself into a CSI jag to piss my time away

Horatio Caine almost comes across as the Anti-Clouseau in many respects, or at least that’s what i gather as the intention behind the writing and direction for CSI Miami — investigation mistakes for Caine have a far less light-hearted set of consequences than those made by Clouseau in a movie like A Shot in the Dark — you can feel that the character of Horatio Caine is supposed to come across as dark, troubled and mysterious as Tim Burton’s Bruce Wayne in 1989 Batman, but the delivery goes way too far and the result then turns into far more of a farce than anything — and for this reason, as much as Caine and Clouseau are bi-polar opposites on the spectrum of hard-assed smoothness and emotionality, i feel their intrinsically connected on a pseudo-psychic level of the collective subconscious

the dog that Horatio Caine might pet in Miami would surely bite,
but it would most likely actually be Caine’s dog

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laugh research in progress

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i am currently conducting more research into laughter and human awareness

the latest laugh study @ Laugh Institute

our current sessions at the Laugh Lab include both interview-based conversations to record the laughterLife personal laugh history of each participant as well as a video and audio capture of your laugh samples to augment our laugh databases

for those interested in participating, please email me at laugh@laughinstitute.org with the subject ‘Laugh Study’

although we are trying to arrange to meet in-person for those participants living and working in the Boston area, we are also open to conducting phone and virtual sessions as well

the entire interview and laugh capture process takes between an hour and an hour and a half

24161061-logo_laughInstitute

a note about Science

science

Science builds toward a knowledge-based belief system to understand the universe and our human experience through research, experimentation, observation, skepticism and constant challenge of the beliefs and understandings it builds.

Just to note: Science is not as mired in ‘truth’ or ‘reality’ as many believe it to be.

And I feel — through my own psuedo-scientific experimentation, observation and online conversations about the nature of science as a system and a methodology — that its closer affiliation to ‘belief’ ( as opposed to ‘truth’ or ‘reality’ ) is what sometimes heats up certain dialogs ( wink, wink ).

some definitions to consider

ocean

i look back lately — at my previous research and active design work at Dynamic Media Institute

i am re-opening my book — my design thesis book, that is — to once again take a look inside my veryOwn openContainer, and my intention to continue my investigative research into laughter, cyberSurrealism and the human experience swells and motivates me with a newfound retrospective clarity that i just frankly wasn’t ready to tackle back then

as i delve deeper into the investigation — an investigation that brings me to new areas of dangerous confrontation and heightened, intense self-awareness — i ready myself and my future audience of readers and participants with these 3 crucial definitions stolen from — or, uhm — cited from the Wikipdedia as core concepts for your consideration — important terms of reference regarding the underlying purpose and nature of my work

 

awareness
Awareness is the state or ability to perceive, to feel, or to be conscious of events, objects, or sensory patterns. In this level of consciousness, sense data can be confirmed by an observer without necessarily implying understanding. More broadly, it is the state or quality of being aware of something. In biological psychology, awareness is defined as a human’s or an animal’s perception andcognitive reaction to a condition or event.
Read more about Awareness on the Wikipedia

consciousness
Consciousness is the quality or state of awareness, or, of being aware of an external object or something within oneself.[1][2] It has been defined as: sentience,awarenesssubjectivity, the ability to experience or to feelwakefulness, having a sense of selfhood, and the executive control system of the mind.[3] Despite the difficulty in definition, many philosophers believe that there is a broadly shared underlying intuition about what consciousness is.[4] As Max Velmans and Susan Schneider wrote in The Blackwell Companion to Consciousness: “Anything that we are aware of at a given moment forms part of our consciousness, making conscious experience at once the most familiar and most mysterious aspect of our lives.”[5]
Read more about Consciousness on the Wikipedia

mindfulness
Mindfulness is “the intentional, accepting and non-judgmental focus of one’s attention on the emotions, thoughts and sensations occurring in the present moment”,[1]which can be trained by meditational practices[1] derived from Buddhist anapanasati.[2]

The term “mindfulness” is derived from the Pali-term sati,[3] “mindfulness”, which is an essential element of Buddhist practice, including vipassanasatipaṭṭhāna and anapanasati.

Mindfulness practice is being employed in psychology to alleviate a variety of mental and physical conditions, including obsessive-compulsive disorderanxiety, and in the prevention of relapse in depression and drug addiction.[4] It has gained worldwide popularity as a distinctive method to handle emotions.
Read more about Mindfulness on the Wikipedia

 

All preceding definitions from this blogPost came from the infamous Wikipedia out there on the webz. Go check it out { as if you’ve never heard of it, right? } and don’t forget to occasionally donate a bit to keep the project funded and smoothly movin’ along — we all learn soOOoOoo much from our little Wikipedia that could now, don’t we?

 

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a return to Turing ::..

Pilot-Ace1

i just took a look back at my very first post to this blog, and there are some rather interesting aspects to it that seem to hit right at the core of what i’m most concerned about as a transitional

looks like i wrote it at the very beginning of my graduate research and work through Dynamic Media Institute @ Massachusetts College of Art — it must’ve been one of the first weeks of class and we were looking at The Turing Test as part of our weekly readings and in-class discussions

Wikipedia describes Alan Mathison Turing as:

a British mathematician, logiciancryptanalyst, philosopher, computer scientist, mathematical biologist, and marathon and ultra distance runner

and as one of the founding fathers of computer science he seemed to be a natural-born philosopher, intrigued with not only the vast power and potentials our computing machines would afford to all of humanity, but also, interestingly enough, really beautifully aware of the intrinsic ethical matters embedded directly in the extra-human capabilities of these wonderous new machines

alan turing

With his test, Turing asks us:

Can we create a machine with interaction capabilities that would trick us into thinking it is, in fact, human?

And a means to see if it were, in fact, possible to trick us, Alan set up a little trick through simulation — a psychological experiment, if you will, whereby he simulated a conversational machine vis-à-vis a bit of theatric and nearly-prankish Allen Funtery

i’m not going to get into providing a full description of the actual Turing Test here in this blogPost, feel free to read some surface material about the test on Wikipedia — for me, the most important challenge i would like to present is the fundamental modernday irrelevance of The Turing Test

i’ve conducted a LOT of experiments over the years that implemented technology and even, more often than not, simulated technologies that i am simply not expert enough to program at this point in my coding abilities, and i can confidently report that the truth of the matter is that people are rather easy to trick — and they are not at all fascinated by what it might mean to be human anymore, which is a bit unfortunate and disappointing — but, instead, they are fascinated, almost mesmerized, by what we can accomplish with our technologies and they are willing to believe that even the most absurdly superhuman, unprogrammable interactions and intelligences can actually be designed, developed and embedded in the digital-machine experiences we create

now these are very vast and general oversimplified conclusions derived from some rather silly, gallery-based prototypes and experiments i’ve set up over the course of my curatorial career while working through DMI — but i’ve seen the dynamics between some very smart people and some very dumb prototypes and i seemed to always come away surprised, delighted and simultaneously disappointed in how easy it was to simulate and trick a gallerygoing audience into believing what they experienced was actually a computer application built on database, algorithm, interface, interaction, sensors and, ultimately, the magic of human ingenuity through programming

at this point i suggest we take a look at the flip-paradigm of The Turing Test, following the good example presented in this quote from a very famous, if not infamous, psychologist:

“The real problem is not whether machines think
but whether men do.”
B.F. Skinner

Hey, keep your hands off my chicken!

i don’t think we should care about tricking each other so much anymore — like i said, i think that’s rather easy to do most of the time — the biggest, best example of how easy it is to trick and even fully-influence people can be witnessed on a daily basis by simply turning on a television or listening to the radio and then witnessing how much personal opinion is shaped, formed and twisted by these outdated, mass media propaganda machines — even the internet, with all of its freer access to a broader set of information and opinions, tends to still feel a bit of information steering from the topics that come up on the first screen prior to driving the second screen in the modern American living room

i do not think that the original measures for the success of The Turing Trick still apply in this day and age — a recent report from The LA Times claims that a computer program actually did pass The Turing Test:

For the first time, a computer program has officially passed the Turing Test, which measures a machine’s ability to think for itself 

of course, the headline for this article indicates a bit of a trick behind the trick itself, right? the Times article, entitled, ‘Bot passes Turing Test; judges think it’s a 13-year-old boy,’ seems to vastly reduce the age of dialogic return in the simulated conversation to re-contextualize the ‘human’ aspect of the interaction — and so, at least from my perspective, the simulation need not feel as sophisticated and human as we once thought machine intelligence should be — in fact, the human age of the computer-conversant is now a teen that probably misspells words, if even using words in the English language at all, right? LOL … aight, TTYL ;]

but reducing the intelligence of the machine simulation of a human, this modern twist on The Turing Test seems to have increased the key performance indicator measures of success for the test itself

this raises some rather important and interesting questions

first off — what are we actually trying to test here? are we testing people? machines? our ability to program machines? our ability to trick people and their perceptions and beliefs about our intelligent machines?

second off — if we actually achieve the goals of the test — that is, if we can trick a person into thinking an interactive experience with a machine feels human { whatever that is } — what does that actually prove? how does that benefit actual people? or is that simply an implicit goal of computer scientists? to somehow trick people?

third off — isn’t it counterproductive to humanity and to human intelligence to have one of the ongoing side-project goals of computer science be based on a trick? as our machine intelligence supposedly grows, expands and extends on an exponential basis according to Moore’s Law, does it not somehow continue to sabotage and weaken actual, wetware, human intelligence?

 

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a little game

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my art can sometimes feel a little ‘all over the place’

i don’t like to limit myself too, too much when it comes to my vehicles of expressive delivery — that combined with my natural tendency toward a scattered but exciting sense of ADHD plus my rather lengthy and continually-expanding collection of influences and inspirations makes for a rather eclectic body of work that i sometimes try to organize into threads or streams of my work

in my design thesis from Dynamic Media Institute, ‘confounded: future fetish design performance for human advocacy,’ i purposely chose the term ‘streams‘ for a few reasons:

  1. i feel like my subconscious is a far more present and powerful force in my creatively expressive, personal work;
  2. i enjoy following my subconscious — my streams of subconscious — to archeologically mine for the deeper, personally-symbolic inner significance that i’ve accumulated like a patina over the course of my life;
  3. i know that i naturally tend to bury certain emotions, memories and stories in the strange style that a chipmunk saves away little morsels for the long winter ahead — these might be feelings that are far too shocking and powerful for me to handle in any conscious manner in the current moments i am living in, and i am almost certain, for the most part, that a significant amount of people partake in this similar activity as a mere means of surviving the ‘day to day‘ dysfunction and chaos we all encounter along our life’s journeys;
  4. i also tend to hide away from time to time, sometimes for large spans of time, greatly depending upon my mood and certain life events — i can nicely attribute this behavior, to sort of tuck myself away inside my shell, to being born under the sign of Cancer — the symbol for Cancer, of course, is the crab — and after spending many an afternoon tide pooling with my wife and son, flipping rocks along the shallow shoreline out at Lynch Park in Beverly among other beautiful Atlantic coastline seaside retreats, i’ve developed an observational understanding of not only the ‘tough, outer exterior’ of the crab and the notion of ‘crabbiness’ that might be somewhat symbolically mapped to the drastic shift in moodswings i experience on a fairly regular cycle, but i also now better ‘get‘ how these little pinchy critters live — tucking themselves away, a bit under the sand or between the rocks as the tide ebbs and flows — its an interesting lifestyle to study and reflect upon, especially knowing that there are definitely some similarities between my own behavior and that of these amazing little moody crustacea;
  5. i guess i’ve veered away from exploring why the term ‘streams‘ so nicely captures the nature of my work and certain categories of recurring episodes in my work — this last enumerated bullet point, to get back to the concept of these streams of subconscia, pertains to the rather interesting evolution within certain streams of my work — as i tend to, at times, act more like a chess player than an artist, as i move and follow both the journey of certain objects and installations from literally geopolitical ‘place to place’ as well as the state of its existence into the next, and sometimes even beyond itself out into the metaphorical afterlife of the piece or its sub-componenture

today’s update on the information kiosk i purchased from Border’s Bookstores prior to the closing of the bookseller chain brings us just a few yards away from where it previously resided over the last 6 to 9 months or so — i don’t think this will be its final destination, by any means, however, i can see an interesting new stage in the piece’s evolution coming together in my mind’s eye

i original purchased the kiosk to build out a prototype for my Laugh Observation Library back at DMI @ MassArt — the LOL included a bookcase collection of 100 bottles containing a variety laughter samples per bottle along with this oddly orange information booth housing a laughScan Station to actually activate each sample for further faux-scientific research into humor and the human phenomena behind laughter

the original and only installation of the Laugh Observation Library appeared in The Pooka Lounge in Bakalar Gallery at MassArt as part of forensicEvidence — the name of my final showcase of work in the 2011 MassArt Thesis Show from my DMI @ MassArt experience

in retrospect the statement that my micro-installment made perfectly fit the bill regarding my discoveries around both MassArt and gallery exhibition in general — and this particular piece, although not exactly aesthetically matching the clinically sterile environment of a traditional scientific laboratory setting, especially that of a forensic investigation crime lab, really seemed to appropriately comment on my personal feelings regarding what Brian O’Doherty describes as the ‘white cube‘ controlled context of the gallery space associated with High Art

in fact, this installation and my personal aesthetic not only provided a silent and polite, subtle sociological commentary on both Art and Science as rather haughty professions, but the rather organic, make-shift style of my work also appropriately mocked the institutionalized aspects of high formality associated with not only Art and Science, but even with Design itself for encouraging a somewhat exclusive attitude within its highest of the high socio-professional, pseudo-political circles

the pieces i presented in forensicEvidence were the dead remains from my work at MassArt — the physical evidence of my work, but also of the pretend criminal activity i either partook in or witnessed while researching and working on my art at MassArt — now, of course, art-making is not exactly a criminal activity, although sometimes it can feel like such an endeavor when living and working outside of the inner protected sanctum of academia and its related artedness, but in some ways i felt like i definitely witnessed what i came to call ‘Crimes Against Creativity‘ — i won’t elaborate too, too much here on these crimes i witnessed, but i definitely felt a bit disappointed in some of the people and vibes i encountered while working toward my graduate degree at MassArt and unfortunately these were events, policies and behaviors that i will not soon forget and nor would i ever expect an institution of higher learning to simply grin and bear without pursuing some follow-up activity to properly set the record straight and rectify unacceptable, malicious and ignorant behavior

… anyhow …

following forensicEvidence — the kiosk remained in the back of my truck, nicely sheltered from the elements, but definitely getting in the way of any sane semblance of life

a month or so after i took the information booth out of my truck and left it at the head of my driveway — although a bit silly-looking in its now more ‘natural’ surroundings in this highly wooded area of Boxford, i actually loved seeing this ugly, orange desk-like fixture from a typically highly-corporate retail environment now planted in the midst of trees and lush, green ferns and other fertile elements of the great outdoors — and i was extremely happy not to have followed my original bad instinct to just leave the kiosk in a nearby cemetery { after, of course, taking some choice photodocumentation of this potentially-strange, satiric gravestone tribute to The Information Age — which would’ve certainly been bound to be an entirely illegal but hilarious act of vandalism or refuse disposal in the eyes of the court, i’m sure }

but now, many months later, after surviving an Autumn, Winter and Springtime out in the driveway, i decided to drag the information kiosk up the steps into our backyard and set it out just at the edge of our deck

here i hope to festively decorate the kiosk with some simple crushed stone around its base — maybe arranging some beautiful potted plants on the tabletop and around its stable and heavy periphery — perhaps this Summer and into the Fall, this will be our funerary preparations for the kiosk before finally allowing myself to emotionally let go of a piece that never quite got beyond the prototypic stage — this might be a truly wonderful way to commemorate the short lifespan of this mysterious object that i’ve carried around with me from place to place, an object that has come to symbolize the weight of the personal information we carry around with us in life

its time for me to prepare

these are the last few months i will live with this bizarre physical manifestation of my memories, feelings and unnecessarily burdensome set of heavy experiences i still find myself hanging onto

i will be certain to document these last arrangements i make with the kiosk — i hope to focus on growing something positive and beautiful on, around and through the information booth — to evolve some of the confounded emotions and energies that remain into / toward a blossoming garden of new vegetal information for further maturation and growth and positive seed for the future

the laughterLife

little child baby

i so wanted to already unrealistically be done with my re-written thesis by now, which i realize is simply ridiculous

one of my main issues — both my biggest challenge and my greatest attitudinal asset as an artist and designer, actually — is my utter lack of any sense of realism

i am Surrealistic through and through

and with my previous thesis work, too, i’ve contextualized my work and personality as that of a cyberSurrealist

but this was the distracting pull that veered me away from what i now feel should have been my main thesis focus — laughter

confounded — as nicely expressed by my überStrong and somewhat out of control subconscious interior — was just that on SO many levels

confounded

confoundedCoverNew_WV.indd

i love the work i did out at DMI to death — really i do — but i completely understand some problematic issues of my own struggle between focus and blur — i even had very specific slides in my performative review presentations that visually depicted my tendencies to ebb and flow from one mode into the other

of course, there’s nothing wrong with pushing and pulling between more focused work and blurry brainstormy fun — but then, when trying to research, design, test, reflect and articulate on a meaningful topic, that’s when its important, of course, to try and pull something reasonably understandable together as a final product with important conclusions for an audience’s considerations

i got excited about founding a movement of one { which i now find hilarious } — this soft revolution of sorts that gave me the good excuse to ‘act out’ a little bit and experiment with psychoSocial boundaries that are now beyond blurred due to an increasingly fleeting technohumanic evolutionary ecosystem — there’s no guardrail to this shit at all — and the lack of rules or standards opens up plenty of opportunities for us all to exploit as cartoonish iCapitalists set loose on the world

wdwwwtd

 

there are little to no consequences for acting more and more emotionless and robotic — for approaching the previous dotted-line boundaries that were once oh so clear to us all but that are now very easy to step across in the most silly, passive-aggressive ways imaginable

and, of course, we’re all well aware that these things happen every day — corporations seem to lead the way by transgressing what we all know is the territory of wrong and then either asking forgiveness later or somehow making the bent or broken rules officially and permanently forever bent in the way of corporate favor

but now, back to laughter

The-Power-of-Laughter

i’ve got to get back to laughter

both as a topic to finish my research, prototyping, reflection and reporting on and as a lighter way to live my life over these last 30 to 50 years or so

i’ve been feeling heavy lately

i’m physically heavy — or as they say, obese

i’ve always gone up and down in weight, its been an ongoing life challenge for me — and every once in a while i put my best effort into getting healthy by starting up jogging, watching what i eat, going to the gym, staying away from sweets, all that, ya know? 

but that kind of life is just SO boring — the vigor and fun gets just sucked right out of every minute when you’re watching every little morsel you eat — and SO many options at restaurants and even at the supermarket are simply off the table — life becomes a little less flavorful

and, on top of all that drop in the joy of eating, exercise is just dead boring to me — hamsterwheel cardio in front of a row of vapid television programming while listening to the current piped in muzak poppedness feels like such a waste of fucking time — i mean, i know it isn’t — its a little road to recovery and all, but jeez, wtf? ya know?

so, besides being physically heavy, i’ve also been extremely spiritually heavy as of late

i feel that at the tender age of 44 i’ve accomplished enough in life, but i don’t feel like i’ve done anything all that ‘great,’ if you know what i mean — and now that times a tickin’

i mean, besides being a relatively decent dad at times and a semi-decent person { mostly by comparison, which i guess isn’t saying all that much at the end of the day … hmmMMmmm } i’m not feeling like i’ve made a dent in some of the big challenges we face in the world

but then again, who am i? right?

what can one person possibly do to make at least a minor portion of some of this shit we deal with ‘right’ for our future generations?

 

at times i’ve described my thesis — my previous thesis, confounded: future fetish design performance for human advocacy — as being about ‘laughter, humor and the area inbetween’

my contextual history from confoundedsomewhere between humor and laughter — at least captures different definitions for the word ‘funny’ as a way to establish the uncanny valley of humor i typically situate myself within — as a sometimes amateur comedian, i am actually quite bored with comedy and often plant myself as a performer, or even as a member of the audience, as a bit of a virus — at this point, comedy is a commodity and so much of it just isn’t funny at all in the ‘ha ha’ sense of being genuinely funny — humor is now vastly flattened, predictable and unsurprising and much of the time a stand-up comedian or even the actors in a situation comedy vastly depend upon the magic of the setup of a comedy club or televised comedic show to land the laughs

i get the sense that we’re practicing the ghost-rhythm of the previously established comedic delivery and ultimately leveraging the tickle-theory basis of something like Peter McGraw’s Benign Violation as a delivery strategy to make people laugh — but i’m still not convinced any of it is truly ‘funny’ per se

what i’m finding lacking in the research right now is a lack of openness to many perspectives

in order to understand laughter as a human phenomena i think we also need to study and research laughter, humor, comedy, funniness and the lack of funniness to better analyze the entire milieu of these built-in forces within us all

what makes something funny? what makes something unfunny? why do we laugh? what’s laughter all about? why do we need a joking comment or a television canned laugh track or the wonderful trappings of a stand-up comedy club as the contextual ‘space’ that gives us permission to laugh?

these were areas i lightly focused on in my 4th stream in confounded — the last stream, too — but one that still feels somewhat incomplete, hurried and waiting for continued work and revelation

i touched upon a lot of important thought and research around laughter but didn’t give myself the space and time to properly focus this vastly important area of my research

this is the page i’ll now turn to — i want to re-open this stream of research, work, prototyping and reflection to finish the work that i started and finish it up in a far more rewarding manner

i don’t know if this will end up feeling like something ‘great’ to offer up to the world, or at least not ‘great’ enough, but i think this work deserves to be finished in a decent manner

i will treat the topics of laughter, humor, comedy and funniness { and even lack of funniness } with dignity and respect

and then i will eat them

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Why babies cry in their native tongue

originally written and posted on November 8th, 2009 

This is a bit of a rePosting … the original post is here on AllTop, but also included here below …

Baby-CryingFlickr

Just days after birth, babies are much too young to control their vocal cords or the muscles that shape the mouth to make specific sounds. But that doesn’t stop them from communicating in their mother tongue, new research suggests.

The study monitored thirty French and German newborns, and noted distinct differences between the cries of the two tiny groups. The wails mimicked the patterns, rhythms and intensity of their native language. Scientists believe fetuses start to learn the melody of ambient language during the third trimester in the womb. By imitating what they hear, they endear themselves to their mothers.

Plenty more on babies.

And as part of my running commentary and observations about translation and interpretation … I added in the following bloggish commentarium :

i also believe that laughter is something that can reveal mother tongue … we can modify our behaviors, study the specific dialect of varied regions of the word, but when we laugh, when we cry, when we express some intense emotion ( such as anger or grief ) we return to an area of honesty … we are brought back to the place where we grew up, to that area where we first learned our own voice + the voice of our own people

are there other expressions of human emotion that help bring us back to our ‘real’ selves?

for me, its laughter

my laughter, as much as i might try to disguise it, comes with the original accent of my mother tongue … North Shore, Massachusetts ( well, actually i’m originally from Watertown )

i also notice that i am almost good at correctly pronouncing all of my Rs … that is, until i get totally wound up in some sort of anger about something … mostly on the road, perhaps … but i completely lose my Rs and return from whence i came ( language-skills-wise, that is ) when i am totally frustrated and wanna knock somebody’s lights out

not that i speak The Queen’s proper English by any means

but i am keenly aware of what Revere sounds like, what Cambridge tries to sound like, that horrible stigma we have of either sounding like we’re The Jordan’s guys or a Kennedy ( bad actors seem to study the Kennedys to master their New England accent … very bad idea … only the Kennedys talk like that … super annoying to hear top notch talent butchering our accent, just completely missing the bus altogether )

where are you from? is your accent different than you hear it from your childhood days? what aurally returns your voice to that voice of origin? how can we map voice? the delta in voice? inflection? dialect? accent? etcetera?

coming to theatre near you — The Nigerian Frequency

‘in a world where people and machines live in perfect harmony side by side, and where virtual ‘friendles’ help guide us through our experiences in the world to help optimize the quality of our human life … one man faces an extraordinary challenge … ‘

postcard_NF

but seriously folks — just dropping you this friendly blogPost about a movie made by some dear friends of mine out in the remote nether regions of Chelmsford, Massachusetts

over the last year Matt and Zachary Scott, Pat Snow, and Christopher Borden diligently squeezed in bursts of productive writing and fieldwork filming with an extensive and complicated cast of virtual and real actors to bring you a tale filled with dark humor commentary about our dystopian near-future humanity as effected by cryptically-dysfunctional and subversive social media technologies 

written and directed by Matt ScottThe Nigerian Frequency explores the psychoSocial tension that could actually foretell the unfortunate post-humanic fate for our future-state humanity

read this official press release to get the official low down on The Nigerian Frequency

see the official Nigerian Frequency film trailer up on Vimeo

The Nigerian Frequency will premier at 7pm out at The Somerville Theatre as the official kick-off feature-length film for The 39th Boston Sci-Fi Film Festivalgo to this Eventbrite link to get tickets to The Nigerian Frequency or head on over to this Eventbrite page to get more info and ticket packages for more lengthy fun at The Boston Sci-Fi Film Festival

after the premier of The Nigerian Frequency, the writer and director Matt Scott and a small, select portion of the production team and crew will linger for an official question and answer panel to reflect on the themes of the film and the processes of making The Nigerian Frequency, so please come on out and join in on the intellectually absurdist science fiction fun on February 7th

we hope to see you there

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being a transitional

laEvolucion

one of the fun parts about being human is that we are always evolving

like it or not — the only thing we can truly count on actually staying the same is the fact that things always change — and we are a species that is very much under the influence of things — so, following that logic, to some degree, as our things change, we change, almost purely as a means to adapt to our things

this concept, in many ways, is in direct conflict with my very purpose as a human-centered designer — my job and daily activities are focused solely on driving and guiding the design process, mostly aimed at creating technology-based experiences, to hopefully result in interactive and dynamic software and interfaces that: intuitively make sense to users { or people as i prefer to call them }; that are usable and valuable and user-friendly { or ‘easy to use’ and understand with a minimal learning effort }; and that largely serve the actual human goals and business goals of the overall technohumanic experiences being delivered

we now live in a world population increasingly geared toward the digital natives

 

the other day my son Maceo was taking a bath and, with Maceo being extremely social and fun-loving but also a bit co-dependent, he invited me to come in to the bathroom to talk with him while he relaxed and washed { before settling in to read and eventually fall asleep in his bed on this typical school night }

Maceo is 10 years old

he’s definitely a digital native, meaning, he’s grown up in The Digital Age and for the most part has never been in a world without computing machines, as we used to call them — he understands computers and our mobile devices in a much different way than my wife or i do because he’s grown up with them as a simple and accepted set of objects within his natural living environment — and he’s grown up in an era when, for the most part, the information-based, interactive experiences delivered via the medium of our digital technologies already have a lot of the kinks worked out of ’em — due to Steve Jobs and the iUniverse he’s created through his prosumerization of our computers and devices, through Jobs’ efforts to make these relationships we have with our modernday technologies ‘just work,’ Maceo’s never really had to deal with the first 3 or 4 generations of the rather krudgy software and digital experiences we previously had with our devices in the first few decades on the new digital island

needless to say, he probably doesn’t have the same amount of frustration and associated psychological baggage that i have with these technologies that were invented to somehow serve humanity but also somehow typically don’t ‘just work’ the way we were promised they would in our non-native explorations of the digital island

with Maceo sprawled out, his body submerged under under the warm water of his bath, we discussed his daytime learning activities out at Spofford Pond School in Boxford — i asked him if today’s special { as they call all non-core classes at his school } was gym and he said, ‘No, today was Art’ — i asked him what special he’d have in school tomorrow and he said, Media’

‘Media? What’s Media?’ I asked him — i kind of knew what the term implied, of course, but wanted to know what the school system teaches him about media

i wanted to know what media now means
to a third grade student living in our modern Digital Age

he started laughing and said, ‘they teach us things that we all already know, like how to save a document,‘ and then he really started laughing pretty hard, which of course made me laugh

i could tell the whole idea of teaching media to the new breed of our digital natives seemed totally preposterous to him, almost like they were trying to teach him how to breathe or something so innately embedded in our humanness to feel like futile effort or even farce

we were laughing for quite some time

he went on, ‘its like, go to file and then move the mouse down and click on ‘Save”

he was like a little bathing stand-up comedian, delivering the ultimate punchline to the most hilarious joke i’ve heard in years, and i was both his receptive, laughing audience and an instant co-writer to these new jokes that almost seem to write themselves now

‘what are they gonna teach you next week, Maceo? how to log off of the computer?’ i quipped back — we were both laughing even harder than ever now, he returned the volley with, ‘i know, its like, here’s how we right-click on a mouse’ — he was kind of saying the entire little phrase with an intentionally slow delivery, mocking how remedial and silly this class must feel to him and his fellow student colleagues sitting through each special weekly session of Media at Spofford Pond

i haven’t laughed that hard in about half a year

as a digital native, Maceo just gets it

and, if the technology does live up to its original promise — this high-level promise from Steve Jobs and other pre-Apple visionaries that promised these technologies will ‘just work’ and that they’ll actually be helpful, useful and valuable for us all to use — if the experience isn’t living up to our expectations, well, quite frankly, Maceo’s ready to dive in under the hood and actually make the technology do what he needs it to do for him

i, on the other hand, get immediately hung up on my overall, continual disappointment with the promises that are never quite met from my standpoint as both a user of these technologies and a designer that’s constantly trying to devise ways to improve the human experience of our digital technologies

and i get frustrated rather easily, i might add

i actually want the technology to ‘just work’ the way we were promised it would

but it doesn’t

9 times out of 10, from my own personal lifelong experiences with computers, devices and technologies, these experiences fall extremely short of the expectation

maybe i’m more aware of these discrepancies between the promise and what we really experience from our technologies right now because i remember the promise, whereas Maceo doesn’t have the same context at all — and, unlike a lot of people that will spend a lot of time jerry-rigging these experiences like some sort of delusional Digital MacGyvers that just want so desperately for the technologies to be so cool as to ‘just work’ that they paperclip and chewing gum back together the actual, shitty and broken experience design in an attempt to sort of pretend perfection or merely band-aid a nearly-usable hackensteined-up app or something — unlike those folks that are drinking the digital koolaid with wireless ice, play-acting like everythingz all too cool for school an’ all, i like to tell it like it is and assess these experiences at some sort of reasonably realistic and honest scale

macgyver

 

if we can’t evaluate the current-day experiences we have with our technologies with at least a reasonable sense of honesty then we’ll never be able to: level set where we are; identify critical areas for potential improvement; and then iteratively work toward any real sense of improving our overall human experience

now, unlike my son Maceo, who is considered a digital native, i am what’s called a digital immigrant — i don’t particularly like this terminology, but this is what anyone can Google up in a few seconds as a definition of who i am and what it means to be in my demographic in relation to the introduction to our interactive technologies and my particular abilities and views about the technologies and experiences we all use and deal with on a daily basis

i think by including the term digital in the semantics, definition and language so nicely weaved around these digital demographics, we almost immediately begin to think of absolutely everything as needing to be associated with the term digital — which in itself is quite interesting, this power of language to sell a movement

but i would like to think of myself in an entirely different way and perhaps affiliate my personal demographic less around the technologies and more around the actual times we’re talking about — or, better yet, it might even be nice to entirely decouple the term for my demographic from both the technologies and the times

let’s agree on at least one thing up front, though

we live in The Age of Information

we might also consider this to be The Digital Age, too, but for the most part the way that most of humanity views the entire world today is through an almost frighteningly pure informational lens

back to self-identification, though

so, instead of considering myself to be a digital immigrant, i would prefer to be called a transitional person, or just a transtitional

the term hints just a little bit toward our eventual post-humanity, which, like it or not, we’re already embarking on the journey to — i hope that its not an entirely inevitable place we’re heading to, but its pretty much nearly guaranteed just through the economics quite purposely confounded with our innovations through information and inventions — we’ll most likely just keep driving ourselves deeper and deeper into the human-machine-integration that futurists like Ray Kurzweil foretold decades ago in books like The Singularity is Near: When Humans Transcend Biology

i guess, then, i consider myself as transitioning from a mediated yet mostly analog time in the world we live in to one that is heavily dominated by: digital experiences; computing machines and devices; and datasets of information

where there is no transition necessary for Maceo — he was born with computers and smartphones in the household — i’ve needed to learn entirely new ways of doing just about everything i do in life just to fit in, and to perform and survive within our increasingly more and more digitalized culture

i think of the world we live in now
as our technohumanic ecoSystem

we live among the machines

and the machines outnumber us at this point, too, if you think about it

and, i guess one could even say even the culture we live in itself is still mostly transitional by its very nature, too — its not necessarily just a demographic set, but its also a way to categorize life in the modern age as we move to more and more digitally-mediated interactions and experiences

as much as the current trend shows us as a humanity moving closer and closer to merging with machines to evolve to a supposedly higher place, i would like to think the kind of design story we should be more focused on should center a lot more on developing a better sense of human and environmental awareness that really is totally unrelated to our technological inventions altogether

but how do we design for something like greater awareness?

this isn’t one of those ‘there’s an app for that’ results we’re looking for — there’s no real profitable product or service that i’m aiming for as a human experience designer, actually, which probably leaves me in a bit of a bind, right? i personally believe that we can invent a lot of amazing and innovative technologies that will help us survive or make our lives seem somewhat more comfortable or enjoyable, but at the end of the day i would like to do more than merely survive

i would like to see humanity start to grow again

and i don’t mean growing as in growing a user-base or expanding a knowledge set or some other similar information-based endeavor we get distracted by along the real path of where our human evolution should be headed — in this case, its not about the information

we need to start feeling the vibe of the universe again — we need to stop dissecting everything so much and mapping it all to some fictional, self-serving, data-related set of attributes that we as people invent to make sense of our chaotic universe to only feel somewhat in control of our little destinies — we need to start focusing in on our emotionality, our spirituality and our purpose

someone or something else designed these things for us, however, and we can only discover, shape and guide these interesting topic touch points in the story of our lives

we cannot truly control them

i don’t want to leave this planet to the next generation with my contributions merely being the design and delivery of a bunch of apps and experiences — i want to leave the future people of tomorrow with a sense that we helped change the direction of our destiny toward something more meaningful and real, and something far more valuable than the code for an information-based set of experiences, but maybe instead, the code for how to better behave and interact with each other in the world in which we live in together as we all move forward toward a more holistic, harmonious and humanistic civilization